Changelog and feature requests

What changed in each version, newest first, and a form to tell us what you miss. The latest version is always on the download page.

Ask for a feature or report a problem

Version 0.12.0 14 October 2026

The money, after the playtest of 0.11.0: a company makes enough to grow, the bills come when they are made, and easy is easy.

Changed

Fixed

Ask for a feature or report a problem

Played the game and missed something, or found something that is wrong? Write it in the form. Name the version you played: it is on the home screen of the game and at the bottom of Settings.

The form is a Google Form. If it does not show, open it in a tab of its own.

Earlier versions

Version 0.11.0 14 October 2026

The fourth alpha: finding your way in the interface, and what a public build needs.

New

Changed

Fixed

Changed under the hood

Known limits

Version 0.10.0 13 October 2026

The third alpha: what the first two playtests of 0.9.0 got stuck on, and more to do in the first years.

New

Changed

Fixed

Voices

Changed under the hood

Known limits

Version 0.9.0 13 October 2026

The second alpha: the tutorial has its voices, and the first answers to the open requests are in.

New

Decided, and off the list

Changed under the hood

Known limits

Version 0.8.0 13 October 2026

The first build meant for playtesting on Mac, Windows and Linux. It holds everything built in Phases 0 to 13 of the roadmap in prompt.md.

In the game

New in this version

Known limits

Before 0.8.0

The game was built phase by phase, each phase a commit on a branch of its own (phase-0 to phase-13g); git log has the story. The desktop app carried the number 0.7.0 from Phase 7 on.